Tag: games

Wii Fit!

I’m so impressed with the Wii Fit. I just got it yesterday, used so I can take it back if I hate it (that’s right, I’m using someone else’s sweaty balance board!), but prospects for totally LOVING it are looking good. Even after only one workout last night, this morning I already felt way more flexible/less stiff and my lower back felt about ten times better than it normally does. (That is, normally it’s weak and easily pained.) I even feel like my posture is ever so slightly better, which is pretty much miraculous for me.

The Wii Fit has correctly deduced that I lean to the left a lot and that consequently the left side is stronger than the right. It grades you on balance, and it’s a real eye opener on how unevenly I treat the different sides of my body. Its main goals are to teach you proper balance and posture while strengthening your core and toning your muscles, and, for some of us (*coughcough*me*coughcough*), helping you work towards a good number on the BMI scale.

It’s got four different categories, yoga, balance games, aerobics, and strength training. I’m enjoying all of them, especially yoga, which I honestly thought I would hate. It turns out it’s fun and not useless. And as you put more time into exercising, you unlock more games and exercises to do. And it praises you for exercising two days in a row. ;) Another reason I’m loving it is that it’s indoors and doesn’t take up a lot of space, and there’s no jumping like in DDR. Not that I don’t love DDR, but sometimes it’s just not practical to be stomping up and down for half an hour. Also, Wii Fit has more variety and isn’t just dancing, though it does have a nice rhythm action game in the aerobics section.

So, so far the verdict is that the Wii Fit is an awesome exercise tool that, less than 24 hours into owning it, is already making a big difference in my life.